Clobberin’ Time – Vol. 2

Last year we initiated a Clobberin’ Time challenge to flex your deckbuilding skills with a shrinking card-pool. It urged players to use their entire card-pool to run a gauntlet of villains! With more hero packs and Galaxies Most Wanted on the horizon, we’ve revised the challenge a bit so that it can be used as the landscape of Marvel Champions is ever-growing. With now 14 heroes and 12 villains playing through everything is somewhat a large task instead your card-pool can be randomized by release! If you are more of an audio person I’ve recorded an overview of the challenge as well embedded below!

For Season 2 of Clobberin’ Time you play a gauntlet of five villains until all five are defeated.

To set-up the challenge take the following steps:

  1. Randomly select 8 heroes from Marvel Champions
  2. Set aside cards based on the pool below for each hero. A quick reference for these pools can be found here – but it boils down to the cards in that hero pack’s release (or for core set and campaign box heroes the cards in that character’s preconstructed deck).
  3. Sort your set aside cards so that you have exactly:
    8 heroes and signature sets
    3 of each non-unique card
    1 of each unique card
  4. Place any remaining cards back into your storage solution
  5. Randomly select 5 villains (optional: also use random modular sets)

You are now ready to begin your Clobberin’ Time experiment! Pick a villain of your choosing and make a deck with your set aside card-pool. I recommend keeping the set aside cards in a separate storage box like a 400 ct card box! After playing the encounter…

If you win – record a win on your play log, return the cards from your current deck to your general collection. They are removed from future deckbuilding.

If you lose – return these cards to your set-aside pool and tinker your deck attempting the villain again.

Continue this until you have defeated all 5 randomly selected villains. As you defeat each villain your card-pool will shrink and you’ll have to use some sneaky deckbuilding to complete your gauntlet!

Depending on how many losses it takes to clear the five villain gauntlet you’ll get a rating.

0 Losses: Avenger – You are truly heroic, try this on expert or heroic if you haven’t yet.

1-2 Losses: Honorary Avenger – You came close to perfection and belong among the ranks of the Avenger’s try again with a new spawn and see what cards shine and carry you through

3-5 Losses: Cross-over Team This exercise in deckbuilding was a bit of a stretch, embiggen you thinking and see what cards are really necessary for each villain/hero matchup.

6+ Losses: West Coast Avenger – Try and try again, consider trying on standard mode – or adding an extra hero deck to your card pool to start!

If you want to play along with KennedyHawk here is his first gauntlet he will be tackling in expert mode!

Notes and Tips:

Note some cards are in multiple hero pools. In the end when you set up your cards you’ll still only keep 1 of each unique card and 3 of each non-unique. This means across your five games you’ll only have access to Nick Fury once and the basic resources three times each. Use them wisely!

Be sure to attempt the easier villains first – with minimal use of key cards. Sometimes using the strongest hero and not commonly used cards can still squeak out a win!

The main marvel champions discord has a randomizer bot that can randomly select a hero and mission. We’ve added a third command !clobberin will spawn a Clobberin’ Time challenge for you.

You can save a copy of the linked playlog sheet to track your progress.

Cardpools:

References images are shown below that let you know which cards to include in your pool depending on the heroes you randomly select. As heroes release we will add them to the growing pool below.

It’s Clobberin’ Time Challenge Season #1

During the global pandemic I’ve been looking for new and exciting ways to play Marvel Champions and I’ve come up with a fun challenge for myself. I’m calling it the “It’s Clobberin’ Time Challenge” and the goal is to stretch my deck-building and play with cards I have rarely used. The challenge, should you choose to accept it, is to play through all 6 currently release villains using each card no more than 3 times! You can play this on any game mode (Rookie, Standard, Expert, or even Heroic) So far I’ve managed it on Standard and am planning to attempt it again. Read the rest of this article to learn how you can take the “It’s Clobberin’ Time Challenge”.

Objective:

Play through all current Marvel Champions content through Black Widow’s release using a static set of cards. Each non-unique card can be used up to 3 times in deck building – and each hero and unique card can only be used once. With 9 released heroes and 6 scenarios you’ll be playing 2/3rds of the heroes to complete this challenge!

Rules & Restriction Overview:

You’ll be playing through the missions in release order starting with Rhino and ending with the Wrecking Crew! Before each game craft a deck with a hero you have not yet won a game with. Then, add aspect and basic cards such that including your previous winning decks you do not exceed using a copy of a non-unique single card more than 3 times. Unique cards can only be used once, so only one deck can use Mockingbird and Nick Fury as a crutch. This also means universally useful cards like Energy, Genius, and Strength won’t be available in every match! You’ll have to choose when to use them wisely. There’s a spreadsheet you can use here to track this.  You can save a copy of this to your google drive and use it yourself!

  • When you win a check off the hero and additional cards used in the deck on the Challenge Tracker Tab
  • Record losses as well but do not check off the boxes a card is only removed from your deck-building pool when used to win.
  • As you progress through matches your cardpool for deckbuilding will shrink, so you’ll have to take risks in earlier matches to leave quality cards for harder matches later.
  • If you’d like to do this challenge at multiplayer counters just create a tab for each player and you’ll still feel the shrinking cardpool stretch your decision making
  • This first Challenge is with the recommended encounter sets but I plan to do more of these with different modules in the future.
  • Fill out a play log so you know how many attempts it took to beat each mission.
  • In the end score yourself based on the number of attempts.
Attempt Count Rating
6You are a true Avenger! Maybe you should play heroic mode.
7-8 So close just a few losses from complete victory!
9-11Commendable, think of card hero combinations that you don’t always use
12+Whew! That was a gauntlet. Try this difficulty again with different strategy upfront.
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Gauntlet

Here’s the gauntlet you’ll need to face:

  • Game 1:
  • Game 2:
    • Villain: Klaw
    • Modular Set: Masters of Evil
  • Game 3:
    • Villain: Ultron
    • Modular Set: Under Attack
  • Game 4:
    • Villain: Green Goblin / Risky Business
    • Modular Set: Goblin Gimmicks
  • Game 5:
    • Villain: Green Goblin / Mutagen Formula
    • Modular Set: Goblin Gimmicks
  • Game 6:
    • Villain: Wrecking Crew

So, I challenge you to stretch your deck-building muscles! Which heroes don’t need to rely on basic resource? Which villain really requires the ramp from Avenger’s mansion – and which card do you almost never use? Can you find a home for them in this challenge. I’ll be recording games for this challenge over the next 2 weeks playing on standard with videos posted on YouTube. I hope you enjoy this challenge. We’ll have a thread pop up on our Facebook page soon so you can show us your Challenge logs when you complete or mid challenge if you are stuck at some point! I hope you find this challenge fun and exciting and look for more community challenges to come from Marvel Champions Monthly – A fan podcast!

Thanks for reading!

-KennedyHawk