Con of Heroes 2024 – Triple Threat!

Hey all – KennedyHawk here from MCM and the Con of Heroes planning team! I’m stoked for this years Con of Heroes and wanted to share info on the other great events happening over the weekend. The first is one I’m really excited for – our new custom, fan-made, totally not official – Epic Multiplayer modular set, Triple Threat!

An Epic Preview

I love the Marvel Champions core set. Let me make that clear: the heroes, the modular sets, the villain selection. They are all on point! I wanted to make an epic scenario in honor of those three original villains. If you attended Con of Heroes 2023 we made our first attempt at an epic multiplayer set. The entire convention played the Multiverse Meltdown modular set and dealt with the constant threat of Kang with the help of America Chavez. This required players to pass positive effects across the multiverse (to neighboring tables). It had all the outcomes I wanted in a chaotic super explosion of multiverse goodness.

This year we went with something a little more structured. Check out the scenario cards for Triple Threat!

That’s a lot of words. Consider this a mini-rule book that tells you the rules for the event. Each table will play a villain and use the Triple Threat modular set as one of their sets – at the con each row of long tables will be their own multiverse. The three epic minions will be randomly distributed among each multiverse and start out of play in the staging area. At the end of the villain phase if you have an Epic minion waiting it will warp in engaged with the first player! Let’s check out these monsters!

Each Epic minion has a different stat line and a large health pool so they will likely travel through your table multiple times! In order to defeat the villain your multiverse will have to defeat all 3 epic minions! When an epic minion passes from one game to the next the health dial goes along with as do any status conditions, but any attachments the minion may have picked up fall off (we don’t want anyone losing cards). As a multiverse you’ll have to decide which epic minion needs to be taken down first as when you take them down their shadow will linger across ALL GAMES IN THE MULTIVERSE!

The order in which you take down these epic minions is sure to spice up the game as the villain progressively gets strong just like heroes do in a game of Marvel Champions! Okay, but we mentioned some side schemes you’ll need to remove. Those are your tables way of helping the multiverse against this triad of trepidatious feelings! We don’t want any One Way or Another shenanigans so these side schemes start set aside. You’ll get three copies of Help the Multiverse in your deck so you’ll only get to bring out three of these aiding side schemes!

Let’s dive in! With this obvious choice you get a way to turn thwart directly into damage. You’ll want to bring out this side scheme before an Epic minion arrives at your table so you can take a chunk out of their hit point pool!

But as we’ve said… the theme this year is choices. So we have three other side schemes to choose from, one which counteracts each of the Epic Minions. Note: these side schemes have special text that change how they are defeated in expert mode. Savy players may find other ways of removing threat without thwarting as well!

That’s enough about our new Epic Multiplayer event for now. The modular set is sure to be full of additional minions and treacheries that power up as the game goes on. Which epic minion will you take down first? Choose wisely…

Campaign…? Campaign!

The Con of Heroes 2024 campaign takes a new innovative spin. Here you’ll be able to use any 1-5 of your favorite scenarios from Champions and simulate those battles in the X-men’s danger room! To set up this campaign you simple choose how many scenarios to take on. At the beginning of each scenario shuffle the 5 campaign environments and deal your group 2. As a team you must pick which environment to take on to challenge the team. If successful, that environment flips and becomes a benefit. Better yet you’ll continue the campaign with that benefit already in play. You may want to take on villains in ascending difficulty!

Let’s take a look at these challenges! Each of the challenges has a different spin or obstacle to overcome. Underwatch, for example, causes a lot of additional threat to be placed onto the main scheme. Hope you have a justice player!

But if you defeat this challenging environment your team is rewarded with an amazing new skill capable of helping you overcome obstacles previously impossible to defeat! You’ll have to check out the other rewards at the con or when we post the print and play versions con weekend!

What’s Next?

That’s it for Con of Heroes previews. Hone and Kennedy just recorded an MCM episode going over these two articles that may have more spoilers and gushing about our test process so be on the look out for that! If you haven’t made the most important choice of all… it’s not too late to reserve your Con of Heroes ticket. Can’t wait to see you all there!

Big shout out to the artist for these nemesis related sets and many thanks to designhacker again for their amazing templating skills and to our playtesting crew and wording check team for going over the constant revisions of these cards!

Final note: as with all of MCM and Con of Heroes custom sets – this set will be available on the MCM and Con of Heroes websites as a print and play pdf file for those unable to attend the con – this event is intended to be a gift to the community to tuning into MCM over the years – we really appreciate your support!

Con of Heroes 2024 – Go Ahead! Make a Choice!

Hey all – KennedyHawk here from MCM and the Con of Heroes planning team! I’m stoked for this years Con of Heroes and wanted to write up a few hype articles showing off some of the cool events we’ll be running at the con. We’ve got some awesome SWAG and customized events planned for this year. So, let’s get to the goods and talk about some of the con sponsored unofficial fan-made card arts and mods you can get you hands on at the con! Editor’s note – we are a few weeks out from our print date so small card tweaks may occur before then.

The theme of this year’s Con of Heroes is choices. You are making an awesome choice by playing this game and my favorite memories in Marvel Champions happen when the encounter deck forces me [the player] to make a calculated decision. All of our events will encourage you as players to make the best decisions for their table! The goal isn’t to give you analysis paralysis but to let you make some fun memories with other con-goers!

First let’s preview this years unofficial standard set. The art for this years standard set comes from the amazing Unkonwnamnesiac and it really blows me away. Some of the choices we will give you will be quite obvious. Take the new version of caught off guard for example: Friend or Foe. This card has peril so when drawn the player revealing the card should not show others at the table. As a reward for making a difficult choice they get to draw a card and each other player has the option of drawing a card. Then, the revealing player decides what happens to those tempted by the encounter card’s offer!

Other choices are more subtle. Take the new version of assault: Leading Henchmen. This year’s version of Assault comes in the form of a Standard Set minion. Will you let the minion sit engaged with you? For how long? Pinned down won’t save you but other hero tricks might let you take advantage of this. Either way, when the minion is taken out a classical assault takes place, but the players will get to decide where this attack is directed by choosing who takes down this minion!

I hope you enjoy choices as much as I do. This Standard Decisions set is full of them!

Okay – more decision shenanigans. The Tough Choices don’t end with the standard set. We have another new custom mod to be mixed in any scenario (more chaos and fun in multiplayer. Check out Overthinking It. Much like Friend or Foe, the revealing player will resolve this card in secret. Drawing a card and giving other players a choice. Then, decide what happens to those brave enough (or greedy enough) to accept their draw.

We tried not to overthink the design in this set. All eight cards begin the same way, you’ll never know what damage effect you are gambling on with the potential card draw! What choice will you make?

I want to preview one more set today. This set is super special to me and I hope it leaves a lasting legacy in your memories from the con. Check out the new Shapershifted Superpower Set.

This is a new superpower set similar to the amazing modular sets contained in the Next Evolution campaign box! It’s all about a villain being infused with shapeshifting powers. My take on it is a bit shiftier than Mystique who pops cards into your deck. Instead the modular set will shift and morph into a final form throughout your weekend at the Con. Much like a legacy game as these cards are revealed you’ll be instructed to remove stickers from a provided sticker sheet as the cards shapeshift before your eyes into their final form. When you return home from the convention you’ll have a custom modular set that may be unique from every other set at the con. Hopefully, you’ll remember the community members you were playing with when you decided what stickers and effects to place on which card!

And challenges?

Much like Con of Heroes 2023 we’ll have a new set of challenge cards. For each card there will be a special condition or setup rule you can complete. You’ll also be able to challenge yourself with modular sets picked to make the specific scenario extra challenging!

Big shout out to the artist for these nemesis related sets and many thanks to designhacker again for their amazing templating skills and to our playtesting crew and wording check team for going over the constant revisions of these cards! We have another epic multiplayer set to reveal and a new campaign structure based on feedback from the past but those I’ll have to save for another day. Rest assured they are full of exciting gameplay choices!

Alright – I’ve made a decision – I’m attending Con of Heroes 2024! What now?

Okay – I’ve won you over you plan to attend the Con – but what do you pack [card wise, please bring clothes as well]. We have a weekend full of events you are going to want to check out.

Starting Friday at 2 PM – The Con will be taking on Morlock Siege as a large group! As a convention we will need to defeat each Marauder a specific number of times before we lose a specific number of morlocks. Numbers to be determined based on how many tables are playing on Friday. The catch is you will continue defeating villains in your game until: you take them all down, you lose, or the convention loses/wins the challenge!

Starting Friday a 4:30 PM – The Con will be kicking off our new Epic Multiplayer event – Triple Threat. Be prepared as Epic Minions rampage from table to ta… wait I’m supposed to talk about that in the next preview. For this event you’ll want to bring a fairly straight forward villain. I recommend Crossbones or Taskmaster.

Saturday at 10:30 groups will form for this year’s Con Campaign. Fellow convention organizer Hone designed and crafted a unique idea for this year’s campaign. Based on our theme of choices you can run this campaign with 1-5 of your favorite scenarios. We recommend running a 2-3 scenario campaign with a team – so pack your favorite scenarios from Champions as they will all work in this Danger Room Simulation.

And that’s it for encounter cards – a very simple list this year:

  • Morlock Siege and recommended modular sets
  • Crossbones or Taskmaster and recommended modular sets
  • Your favorite 2-3 villains! (You may want to bring a few more to play throughout the weekend.

On the player card side of things I recommend bringing 4… er 5 hero decks one with each aspect. That way you are ready to jump in on any game. I expect we’ll kick off a few impromptu events with last year’s Epic Multiplayer so be sure to get ready for a great time!

Final note: as with all of MCM and Con of Heroes custom sets – this set will be available on the MCM and Con of Heroes websites as a print and play pdf file for those unable to attend the con – this event is intended to be a gift to the community to tuning into MCM over the years – we really appreciate your support!

MCM #91: Trait Talk and Teams

Welcome to Marvel Champions Monthly: a fan podcast about the game Marvel Champions! Join Attercop, Amerikano, and Crimson while they talk about the different heroes and traits in Champions thanks to a listener question from Maka. Editors Note – this is from the lost folder of things Kennedy has on his edit list so it’s from just before the Gambit Rogue release :p.

Con of Heroes Tickets: https://conofheroes.com/tickets/

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MCM #90: Champy’s 2022 Results Show

Welcome to Marvel Champions Monthly: a fan podcast about the game Marvel Champions! Join Attercop, Amerikano, Crimson, and Kennedy as we go over the 2022 Champy’s survey results. A youtube version of this will come out over the weekend with more visual aids! Cheers!

Con of Heroes Tickets: https://conofheroes.com/tickets/

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Con of Heroes – Campigns, Standards, & Challenges!

Hey all – KennedyHawk here from MCM and the Con of Heroes planning team! I’m stoked for this years Con of Heroes and wanted to write up a few hype articles showing off some of the cool events we’ll be running at the con. If you haven’t tuned in yet we have an entire episode talking about the events, SWAG, and fun we plan to have at this year’s con. But for now let’s get to the goods and talk about some of the con sponsored unofficial fan-made card arts and mods you can get you hands on at the con! Editor’s note – we are a few weeks out from our print date so small card tweaks may occur before then but with only one testing session left these are mostly locked in place.

So we’ve gone over the MCM sponsored mods and such but there’s also some goodies coming directly from the Con – last year we designed and made a fun new standard set and year 2 is no different! If you attend the con over multiple years – you just might build up enough standard sets to leave many villains pre-assembled! This years con set focuses on not just your nemesis minion but the entire nemesis set! Let’s get underway!

Art for these sets is once again complete by Parker Simpson who has their own unique style that reminds me of coloring books I complete with my kids! In fact – Parker may be adding more sheets with this year’s con art soon! The new standard is all about a your nemesis set. The new version of gang-up even searches for your nemesis and then has all nemesis minions perform an attack – even against Alter-Egos!

Every standard set wouldn’t be complete without some form of Advance and Assault. The new versions add a twist bringing out more damage in the form of your nemesis – or more threat in the form of your side scheme but eventually default to the more standard cards. The new version of assault features Colossus’s nemesis minion – Juggernaut!

While some of the art features nemesis minions from the game – when we wrote our art briefs we didn’t even know who all the nemesis minions were yet. So we get some classic mutant villains like Toad and Sabretooth as well!

Okay – but the nemesis shenanigans does not stop there. On top of the new Standard Rivalry we have another mod reusing some of these cards mixed with a few new. The Hits For Hire is another modular set focused on boosting your nemesis minion. Here’s a single card preview for that fan-set – you can’t avoid your nemesis or their machinations whether in hero or alter-ego form!

Why the focus on the nemesis?

At Con of Heroes 2022 we loved seeing all sorts of heroes picked by the players – but a common discussion point in the community is how often a nemesis set doesn’t come into consideration when deckbuilding. These new sets will make you think twice as you build your deck you will need to think about what could pop out of your set-aside nemesis set!

How long have these been designed, how were they tested?

Believe it or not – a rag-tag team of people before Con of Heroes 2022 came up with this idea and rough drafts o the cards were even tested at COH2022. We might already be tinkering on next years modular masterpieces so look out for some prototype cards at COH2023 if you want to give them a whirl in their very very rough beta state!

What about the campaign and challenges?

Ah yes! We will be having a Con-Campaign again on Saturday. This year’s campaign pushes heroes through 3 villains: Crossbones, Master Mold, and Mojo and we’ll have another article soon with your packing list. We already previewed the campaign Supermojo ally in the last article but today we will feature the scenario cards for the first mission! Prepare for a genre-hopping good time as you travel along with Mojo and his film crew shooting the MOST EPIC SUPERHERO SHOWDOWN EVER!

And challenges?

What Crossbones with the Western environment isn’t challenging enough??? Okay, okay, con organizer hone has put together some challenges for each of the 5 Mutant Genesis and 3 MojoMania scenarios. Together with community member Designhacker, hone created these 8 challenge cards. If you are unsure of what to play at the con – you can simply shuffle these 8 cards as a randomizer – each card has an applicable scenario along with suggested challenge conditions or modular sets. You can set up the just the randomized villain, or use the recommended mod on the challenge card, or even play with special conditions on the scenario. They are meant to be a “players choice” as to what challenge you complete on your card. Eventually we hope to have challenge cards for each scenario in Marvel Champions – but this year we are celebrating the Mutant Genesis and MojoMania scenarios and I can’t wait to play them with you!

Big shout out to the artist for these nemesis related sets. Parker Simpson and many thanks to designhacker again for their amazing templating skills and to our playtesting and wording check team for going over the constant revisions of these cards!

Well that’s all the previews I have for today! Watch discord and socials for another article talking about what to pack for Con of Heroes we are under 50 days away now and I am hype level > 9000!

Final note: as with all of MCM and Con of Heroes custom sets – this set will be available on the MCM and Con of Heroes websites as a print and play pdf file for those unable to attend the con – this event is intended to be a gift to the community to tuning into MCM over the years – we really appreciate your support!

MCM #89: A Mutant Genesis Interview w/ Cyclops -er- Caleb Grace!

Welcome to Marvel Champions Monthly: a fan podcast about the game Marvel Champions! Join Attercop, Amerikano, and Kennedy with special host Caleb Grace the Mutant Genesis box designer as talk about all things MG.

Con of Heroes Tickets: https://conofheroes.com/tickets/

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Con of Heroes – Mojo Cinematic Universe Preview

Hey all – KennedyHawk here from MCM and the Con of Heroes planning team! I’m stoked for this years Con of Heroes and wanted to write up a few hype articles showing off some of the cool events we’ll be running at the con. If you haven’t tuned in yet we have an entire episode talking about the events, SWAG, and fun we plan to have at this year’s con. But for now let’s get to the goods and talk about another one of the fan-made custom mods (have I gotten the point across these are unofficial and not a purchasable product :p) MCM is donating to the con! Editor’s note – we are a few weeks out from our print date so small card tweaks may occur before then but with only one testing session left these are mostly locked in place.

We love the MojoMania scenario pack! We really do. The scenarios are great – and the modular sets are fresh and exciting. To add some extra spice to those scenarios requiring of MojoMania scenario pack modular sets we creates a 7th one! This time referencing and spoofing some classic sites in the Marvel Cinematic Universe! Here we’ll go through a few cards but some of their effects will be more of a surprise at the con.

The Mojo Cinematic Universe is Mojo’s own creation of the MCU. The villains and their minions are extra dangerous to leave viewers amazed but the heroes are always one step ahead with some extra ways to thwart their foil!

I always chuckle when in the 3rd act of every Marvel movie the hero inevitably gets a costume upgrade – only to be nearly beaten by the villain and have the costume torn up. With this encounter card – players can ditch their old threads for something better – in fact they have to ditch at least 1 if they can!

Ah – the legendary card spread that purposefully obscures some information! Someone should make a spoof card about that… but look – we do get a reveal of the final villain (minion?) of almost every MCU project! A giant CGI-Fest Monster who is just a checkpoint for the finale act! This minion can pack quite a punch so you may have to hide out in Alter-Ego form and let your teammates take it down or do like an MCU hero does and take one to the face!

Why more Mojo sets?

The MojoMania scenarios are super fun and among my favorite in the game but many of them require use of the MojoMania mods. As modularity is my favorite thing in the game I wanted to make sure we offer something to honor the spirit of this amazing new hero pack and really gives you another option when facing off against the latest scenarios!

What’s next?

Well those are the sets that MCM designed to donate to the Con for 2023 – but there’s more to come! Last year we had an epic campaign and other goodies to go along with that – in fact I heard that Mojo just might be looking to star in that campaign as an ally or something. Okay, I’ll just throw that teaser in there with ‘obligatory’ Hawkeye art!

Big shout out to the artist for these mojo related sets. Unknownamnesiac – their vision of Mojo spoofing the MCU is a thing to behold. Thanks to designhacker again for their amazing templating skills and to our playtesting and wording check team for going over the constant revisions of these cards!

Well that’s all the previews I have for today! Watch discord and socials for another article showing off more of the awesome events we’ll be helping to facilitate at Con of Heroes!

Final note: as with all of MCM and Con of Heroes custom sets – this set will be available on the MCM and Con of Heroes websites as a print and play pdf file for those unable to attend the con – this event is intended to be a gift to the community to tuning into MCM over the years – we really appreciate your support!

Con of Heroes – Multiverse Meltdown Preview

Hey all – KennedyHawk here from MCM and the Con of Heroes planning team! I’m stoked for this years Con of Heroes and wanted to write up a few hype articles showing off some of the cool events we’ll be running at the con. In case you didn’t know tickets are still available and the cutoff date for ordering a playmat is rapidly approach [February 28th]! If you haven’t tuned in yet we have an entire episode talking about the events, SWAG, and fun we plan to have at this year’s con. But for now let’s get to the goods and talk about the event I’m most excited for Friday’s Multiverse Meltdown! Editor’s note – we are a few weeks out from our print date so small card tweaks may occur before then but with only one testing session left these are mostly locked in place.

To really up the interactions at this years Con MCM is donating a modular set and running an event that is sure to be epic in scale. If you’ve played any of the other FFG LCG’s you may recall they often had “Epic Multiplayer” scenarios to play at conventions where tables results and game-play may interact. At MCM we decided we wanted to create and unofficial, home-brew event with the same feel. Cue the multiverse.

This custom modular set was designed by the MCM team to mix in with any villain and works at a standalone table or with a group of tables all including this “Multiverse Meltdown” modular set. This oversized modular set is going to set the tone for your villainous match-up and you’ll be able to send aide to other groups (tables) in the multiverse (the convention hall). Many cards in the modular set have a Multiverse: effect. When resolving a multiverse effect on an encounter card you will choose another table and let them know what effect to resolve. As soon as reasonably possible the other table will resolve this aide you have sent them from the multiverse.

The premise of this set is that of any game of Marvel Champions. The heroes must thwart a dastardly villain – but instead of just facing off against Rhino, Klaw, or Ultron Incursions are popping up all over the multiverse!

This incursion comes in the form of a double-sided side scheme with an unstable and stable side. Deciding as a team how long you can withstand the amplify icon on the unstable side will be a key decision for you as a group. Of course if you can guard the incursion you’ll receive the aide of none-other-than America Chavez as scenario specific ally but keeping the incursion stable comes at a cost – you’ll be leaving the villains scheme unchecked!

These incursions are caused by a villainous minion – Kang himself! Players will rejoice and moan as he comes back Time After Time. Not only will the team be juggling the incursion side scheme but deciding when to defeat and when to tank Kang is another decision point for the party!

I’m excited for you to all try out Multiverse Meltdown at this year’s con of heroes. With these incursions and elite minions running amok you’ll definitely need some help from the multiverse. Don’t worry there is plenty of that too!

Why Epic Multiplayer?

At 2022’s con it’s something a lot of folks left on the feedback survey. They wanted a way for tables to engage with each other and help out as heroes should. This is MCM’s first attempt and home-brewing something like that. I’m sure we’ll have other Multiverse like sets in the future but I’m really jazzed to get feedback from a wider audience on this one.

I really loved meeting community members at the con and I think it’s an ideal place for a teamwork like multiverse event! As a con we will be playing against Klaw using this modular set at 4 PM on Friday – and if it’s fun maybe again in smaller groups throughout the weekend. We’ll track the win-rate and if 50% of the tables can take down Klaw during his deadly team-up with Kang we’ll call it a community victory!

Why Modular?

My favorite thing about Marvel Champions is the modular nature. You can imagine countless “What If?” scenarios thanks to the amazing development team at FFG. Caleb, Michael, Tony, and Nate have done an great job creating the marvel champions world we all get to play in – we wanted to highlight the amazing scenarios that FFG has put together with a new epic twist! While typically we recommend all the tables play against the same villain using this mod – you could even all square off against different villains with incursions popping up around the multiverse – at least we tested it that way a few times!

How was this tested? Can I play with with 1 table?

While we don’t have the resources to test nearly as thoroughly as FFG we have put together a rag-tag team of testers for this event. I’ve run two separate focus groups to get wording, balance, and game-play feedback leading to the product we are previewing today! Thanks to all the folks who helped bring this epic experience together with a huge shout out to our artist Chris Acuña and designhacker on discord for helping with templates! We didn’t only get feedback from community members but I was also able to run a few 3-4 table events at my local store as we tested and tweaked the scenario. Finally, yes – I know a lot of folks play at home on their kitchen table. This modular set functions for a single table event – but be warned – without aid from the multiverse some of the card effects are a bit more swingy – but rest assured – Kang can be defeated!

Well that’s all the previews I have for today! Watch discord and socials for another article showing off more of the awesome events we’ll be helping to facilitate at Con of Heroes!

Final note: as with all of MCM and Con of Heroes custom sets – this set will be available on the MCM and Con of Heroes websites as a print and play pdf file for those unable to attend the con – this event is intended to be a gift to the community to tuning into MCM over the years – we really appreciate your support!

MCM #88: Con of Heroes 2023 Preview (feat: Hone)

Welcome to Marvel Champions Monthly: a fan podcast about the game Marvel Champions! Join Kennedy, Amerikano, and Hone as we go over some of the feedback we received on Con of Heroes 2022 and how we are making COH2023 the BEST CON EVER!

Con of Heroes Tickets: https://conofheroes.com/tickets/

Playmat hard deadline: 2/28/23

SWAG softer deadline: 3/15/23

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MCM #83: Kitchen Table Tier List – Kennedy vs Attercop

Welcome to Marvel Champions Monthly: a fan podcast about the game Marvel Champions! Join Kennedy and Attercop as we face off in a Kitchen Table Tier List – we are going to make a joint tier list of all 41 Champions heroes based on how fun they are to play for us. Plot twist: there’s an RRG for their tier list and we make it into a game. Who wins (we don’t even know)!

Note this episode is best viewed on youtube at this link.

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